Level 1.4.1 is on the store. Almost all of it comes from two threads in the Level forum, so this one is easy to summarise: you asked, here it is.
Achievements can carry your own artwork
Upload a PNG, JPG, GIF or WebP for any badge and it replaces the Font Awesome icon everywhere that badge appears: the member profile, the showcase, the album and the Admin CP list. The image is stored as a clean square, so a wide logo is framed rather than squashed, and clearing the field brings the icon straight back. Font Awesome was fine until the day you wanted your own artwork, and then it was a wall. Requested by he-kr.
A profile that stays readable at thirty badges
Badges now sit side by side as compact tiles instead of one full width row each, and the description moved into the tooltip so a tile stays one line tall. A member with thirty badges no longer buries the rest of their profile under a list. It applies to the profile tab, the My level page and the profile showcase, and an option sets how many badges show before the rest fold behind a show more button: eight by default, zero to always show every one. Reported by he-kr.
Achievements built on any add-on activity
Rather than a fixed list, any activity that already earns XP on your board can now become an achievement. Alongside posts, threads, reactions and lifetime XP, the criteria list offers every source paying out on your board: watch parties hosted, teams joined, streaks kept, stamps collected, onboarding steps finished, game trophies unlocked. The list is read from your own board rather than hard coded, so an add-on installed later simply appears in it with nothing to configure.
The Admin CP, rebuilt
The XenLevel section now opens on an overview showing XP awarded, badges unlocked, members earning, and where that XP is actually coming from, each figure linking to the screen that acts on it. The rest is grouped into Progression, Badges and quests, Economy and Tools instead of one flat list of nine entries.
Two fixes
Updating
Admin CP, Add-ons, Install/upgrade from archive. Settings and data survive, and the update is free while your licence has active updates.
Every change, typed and dated: the changelog
Achievements can carry your own artwork
Upload a PNG, JPG, GIF or WebP for any badge and it replaces the Font Awesome icon everywhere that badge appears: the member profile, the showcase, the album and the Admin CP list. The image is stored as a clean square, so a wide logo is framed rather than squashed, and clearing the field brings the icon straight back. Font Awesome was fine until the day you wanted your own artwork, and then it was a wall. Requested by he-kr.
A profile that stays readable at thirty badges
Badges now sit side by side as compact tiles instead of one full width row each, and the description moved into the tooltip so a tile stays one line tall. A member with thirty badges no longer buries the rest of their profile under a list. It applies to the profile tab, the My level page and the profile showcase, and an option sets how many badges show before the rest fold behind a show more button: eight by default, zero to always show every one. Reported by he-kr.
Achievements built on any add-on activity
Rather than a fixed list, any activity that already earns XP on your board can now become an achievement. Alongside posts, threads, reactions and lifetime XP, the criteria list offers every source paying out on your board: watch parties hosted, teams joined, streaks kept, stamps collected, onboarding steps finished, game trophies unlocked. The list is read from your own board rather than hard coded, so an add-on installed later simply appears in it with nothing to configure.
The Admin CP, rebuilt
The XenLevel section now opens on an overview showing XP awarded, badges unlocked, members earning, and where that XP is actually coming from, each figure linking to the screen that acts on it. The rest is grouped into Progression, Badges and quests, Economy and Tools instead of one flat list of nine entries.
Two fixes
- Stamps can be reordered by dragging again. The list offered a drag handle that had never been wired to anything, so nothing moved and the order could only be changed by editing each stamp and renumbering it by hand. Reordering now has its own screen, built on the same component XenForo uses for its node tree, and stamp sets gained the same screen.
- The Admin CP screens are readable on a dark admin theme. Levels and tiers, achievements, quests, stamps and the rest used fixed light colours, so on the dark variation the text sat on a white row and became unreadable on hover. Every surface now follows the admin theme. Reported by Frode.
Updating
Admin CP, Add-ons, Install/upgrade from archive. Settings and data survive, and the update is free while your licence has active updates.
Every change, typed and dated: the changelog